Subject pathways

Students are given the opportunity to explore the specialist area they have chosen to study as part of their assignments. As they develop, so their work will become focused in the direction they have chosen.

Fine Art

Traditionally encompassing Drawing, Painting, Sculpture and Printmaking. Fine Artists, referred to also as visual artists, are particularly concerned with expressing their ideas and feelings. What they produce is not necessarily ‘useful’ — you can’t eat out of it, sit on it or wear it usually. It is more about communication, inspiration and expression.

Fashion design

Drawing skills and textile skills are needed for fashion designers. Students will learn to develop ideas for designs, to experiment with materials and to be practical and experimental with construction skills.


Working on the design of all types of buildings from domestic to public, internal and external space. An understanding of how people want to use space is vital.

Interior Design

Students can become an Interior Designer or an Interior Architect. Students willwork with the spaces that people use in all aspects of their lives, from private houses and social areas such as bars, restaurants, exhibition/event spaces, to places of work which could be offices, commercial buildings or factories. An understanding of how people use their spaces is vital.

Textile design

Fibres and Fabrics, Fashion Design, Printed and Dyed fabrics, and Domestic Textiles, e.g. curtains, bedclothes, towels, wallpaper and other printed and decorated papers, Interior Design Constructed textiles (e.g. knitted, sewn, woven) Installation and Fine Art Textiles, Costume for stage, film, TV. If you like fabrics, colour, pattern and texture you will like this.


This includes 2D and 3D, stop-frame and computer animation. It could lead on to working on animation and special effects in the film industry, into 3D graphic design and advertising or into the games industry.

Product Design

Product Design involves a broad approach to the designing and making of innovative / new products. This can lead to many areas of design, e.g.: furniture, new technology, transport. It requires a combination of visual design and customer requirements.

Games design

Devising all aspects of computer games including characters, landscapes and narratives.

3D design and Design crafts

A very broad range of subjects which could also include: Environmental Design, Garden Design, Jewellery/Body Ornament, Ceramics, Design for Stage, Film and TV, Exhibition Design.

Graphic design

Communicating ideas and experiences through image and/or text, Graphic Design includes a broad range of specialisms such as Visual Communication, Illustration, Advertising, Motion Graphics and Photography


Photography is the art, application and practice of creating durable images by recording light or other electromagnetic radiation, either electronically by means of an image sensor, or chemically by means of a light-sensitive material such as photographic film. Students might experiment with landscape, portrait, still life, documentary or photojournalism.

It is also an integral part of the course, in all areas. When on location and in museums and galleries students will take photos as a record to use as source material for further practicalwork. All their work will be photographed for both their online and hard copy portfolios. All your 3D work (and the process of making it) must be photographed in case of breakages and disasters. Students will also learn to use Photoshop to manipulate and be creative with their images.

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